Club Penguin: Mission Cheats - 2011!
Case of the missing puffles
- You will want to talk to Aunt Arctic.. She will tell you about the Club Penguin Puffles and her camera that are missing! Proceed to tell her that you will do it.
- Use your map to go to the Ice Rink. Now pick up the photos of the Puffles that are on the ground to the right. Put them in your inventory!
- Go back to Aunt Arctic and give her the photos
- Go to the Pet Shop. Take a look at the note that is on the Puffle House. Use the code button on the bottom right to decode it. This is the number that G needs.
- Go to the Sport Shop now and tell G the number that you figured out. He will then proceed to give you the secret Preserver Launcher. Take this to the Iceberg.
- Use the Launcher to save the penguins on the other iceberg!
- Next go to the Ski Hill and talk with the penguin. Use the wrench feature of your spy phone to fix his telescope. Now look through it and you should see the green Puffle.
- Go get the grappling hook from Gary and hook it to the Tallest Mountain so you can get to the top!
- Here you will find the Puffles. Return them to Aunt Artcic and you will receive your medal and certificate. Now end the mission!
G's Secret Mission
- Talk to G in the Club Penguin Sports Shop
- Go to the Mountain and look at the signs that are on the pole. Using your decoder, decode the green sign.
- Go back to the Sports Shop and tell Gary the word you figured out. G will give you the sled.
- Go to the Mountain again and use your sled on the Test Run.
- You will now be in the forest and you will need to get out. Pick up the rope you see and the guide. Also get the Ski from the bush. Now head to the right path and pick up 3 O-berries from the bush. Now keep going to the right until you see the Puffles. Click on them and then feed the O-berry to the black puffle.
- Go back to the O-berry bush and get the pan out of the tree. Take the path to the left now and get the log.
- Combine the Ski with an O-berry and the rope. You now have a fishing pole
- Use the pole to catch a fish and put it in your inventory.
- Get the pan or canister out of your inventory and fill it up with water
- Take the path where the cave is and go into it. Inside click on the rocks. Now put the log on the rocks, and the survival guide on top of that! Put the puffle in front of that and feed him the last O-berry.
- Cook your fish and eat it with the fire.
- Put the pan with the water on the fire then drink it.
- You will then fall asleep. When you wake up walk out and you will see an agent! Your mission is done! Good work agent.
Case of the Missing Coins
- You will notice Rookie has forgotten the combination
- Go into the Gift Shops manager room. Find the sofa and look under it. Grab the paper clip and disc.
- Go to the computer and put in the disc you found. On the computer screen, click "My files" and then, "Combination Number". After you get it go back downstairs.
- Go inside the vault and click on the coins. Gary will call you to the HQ. After you watch the video talk to him and get the key. Then get the golden key from the top left of the drawer.
- Go to the Gift Shop and go, "To Roof."
- Use your Spy Phone wrench now to open the power. Put the paperclip inside the box now. Pick up the fur from the drain. Now go give G the fur.
- Put on your night vision goggles now. They were on the table under the map.
- Talk to penguin at the Town and then go to the Night Club. Using your goggles, click on the fuse box that is on the way to the speaker with the boiler room. Complete the puzzle.
- Go talk to the penguin again and back to Gary.
- Good work Agent!
Avalanche Rescue
- Talk to Gary and go to the Gadget Room.
- Grab the life preserver and and get the rope that is in the boat at the Lighthouse.
- Go to the Ski Lodge and grab the fishing pole. Combine the three.
- Go to the beacon and use your Spy Phone wrench to unscrew the Telescope.
- At the Sport Shop, take the belt off the fake penguin. Go up now and put the Telescope near the window. Now look into it.
- Talk to the crying penguin at the Ski Village
- Use the belt to fix the ski lift and grab the fur. Go to the mountain top and take the path from the telescope.
- Rescue the penguins at the end of the path.
- Talk to Gary and give the fur to him
- Good work!
Secret of the Fur
- Talk to Gary about the fur and fix the Furensic Analyzer 3000. You fix it with the comb on your Spy Phone!
- Put the fur in the machine. The results are read correctly the second time you do it.
- Go to the Pizza Parlor. Grab hot sauce, one of the chocolates, and the pizza. Take the pizza to the penguin fishing at the Ski Lodge.
- Head to the Coffee Shop now and look at the picture from the penguin! You have to fix the machine now next.
- Now go to the headquarters and grab the AC1000 from the secret room.
- Go to the beacon now and use the AC1000 on the floating container. Use your Spy Phone to cut it down
- Now head downstairs and grab the net and the rope. Now head back to the headquarters and mix the chocolate , hot sauce, and gas in the goggle dispenser machine.
- Go to the Ski Village and use the goggles. Follow the foot prints. Grab the candle inside the Ski Lodge.
- Put the rope with the net then and attach it to the tree in the fishing area. Now put the candle on it. A crab will come fall into the trap
- Bring Gary the krab and grab the fur.
- Good work Agent!
Questions For A Crab
- Speak with Gary and follow the crab.
- Go to the cave and grab the Puffle O's. Take them to the black Puffle you see.
- Throw the Puffle O into the cave and let the Puffle open everything up for you
- You are now trapped by Herbert.
- Throw a Puffle O at the red lever to the right. Throw another now at the ramp pouring water. Now at the platform held by the ropes.
- Now you can escape right? Wrong. Grab the hot sauce, the rope, diagram and the anchor. Now get the puffle o and hot sauce and throw it at the wall.
- Walk to the wall and out now.
- Throw the rope and the pikax at the top of the mountain.
- Go get seaweed pizza from the Club Penguin Pizza parlor then go to the Ski Lodge fishing area.
- Give the polar bear the pizza then when he isn;t looking click the lever by the crab.
- Good job Agent
Clockwork Repairs
- Talk to Gary. Watch the Club penguin Snow Fort monitor. Put the code into the lock on the cage in the Gadget room and take the magnet.
- Take the life preserver tube. Go to the beach and grab the bucket. Go to the Snow Forts and fill the bucket with snow. Put it in your inventory!
- Head to the Iceberg cheats and use the magnet to get the spring. Go to the Town and speak with Rookie.
- Go to the Dock
- Talk to the penguins. Challenge them. Take target after game and give them the life preserver as a new target.
- Go to the Pizza Parlor and grab the sheet next to the piano. Go to the stage click o nthe piano there and place the paper on the stand. Play the keys. Give the puffle the picture of the gear and the bucket of snow. Take bucket and gear. Go to the Gadget room.
- Find the "Test Chamber". Put the snow gear in it. Click the lever. Click it again and get the gear. Put the ice cude with the spring in it into the machine and click the lever. After it melts press the lever again. Grab the spring.
- Go to the Snow Forts.
- Put the target on the Clock Tower. Put the gear in the Clock Tower and the spring on the other side that doesn't have one yet. Gary will come to the Snow Forts
- Good work!
Mysterious Tremors
- Talk to Gary. You should notice a very small tremor. Find the Propeller hat at the PSA Headquarters. Go to the Dock now. Get the lantern.
- Go to the Beach and get the fishing net then go to the gadget room. get the hammer from the wall. Now go to the Town and talk to the penguin. Head to the Coffee Shop now and talk to the penguin with coffee. Click on the cookies and put them in the cup.
- Take a cookie. Go to the Town and put the hat on the Puffle. He will get the paper for you. Grab the paper and go to the Snow Forts. Go to the Pizza Parlor. Order a double meat pizza with extra grey fish from the counter penguin. Take the pizza to the plaza and give it to the penguin. Trade for the Newspaper. Combine the broken halves of paper.
- Go inside the Lighthouse and ask the penguin to take the balloon box. grab it and talk to the penguin fixing the broken barrel. Get a barrel of cream soda and go to the Gadget Room. Get the wooden maller and ask Gary for the Super Helium. Go to the Sports Shop.
- Take the wooden pegs.
- Go to the Dock and go through the tunnel. use the map Herbert lost.
- Get a balloon from the box and put it on the super helium to fill it. Grab the barrel and shake it. Put it under the Gift Shop.
- Go to the Town and put the balloon next to the Gift SHop. Put the net under the Gift Shop. use the tent pegs to hold it down. Get the mallet now and hammer it down.
- Go talk to Gary again. Go to the tunnel now and find the Gift Shop part. There is a tunnel there now. Go throuyght it and find Herbert's machine. use the Spy phone wrench to take the missing Clock Tower gear. Take the gear.
- Fix the boiler.
- Good work!
Operation Spy and Seek
- Talk to Gary. Grab the blue prints, the yellow duck and the three tracking devices. Go to the Ski Lodge and pick up the Find Four pieces and go upstairs to get the rest of the pieces. grab the string on the rug too. Go back down and give the pieces to the penguins playing
- Go to the Forest and grab the sticks. Combine all the items to make a kite. Go to the Ski Mountain and put the kite & transmitter on a pole.
- Head to the Plaza and talk to the penguins. Click on the Puffle when it blows the bubble and put it on the yellow duck in your inventory.
- Go to the dock and pull the brown handle for the penguin. Get his Air Pump and inflate the duck. Put a tracking device on the duck and put it in the water at the Iceberg.
- Go to the Mine Shack and speak with the penguins. Click the boards so the beam falls on the left.
- Double click the cart and weld the cracks and place a transmitter inside the mine.
- Gary calls you and you need to get the Binoculars 3000. Go to the Ski Lodge again and go through the fishing area. Look through the binoculars and turn right. Go back to the HQ. Go to herbert's camp. Combine your Spy Phone with the Binoculars. Turn left and place the Binoculars in the third tree. Go to the HQ again and watch Herbert and Klutzy.
- Good work!
Waddle Squad
- Talk with Gary, Rookie, and Jetpack guy. Take the solar pannel in Gary's gadgets. Go to the Beach now and talk to the penguin with the jetpack.
- Go into the Lighthouse and grab the empty barrel. Go back to the beach and talk to the penguin with the jetpack. Give him the barrel. Divide the units. Go to the Dock and talk to the penguin with the rope. Take the rope.
- Go to the Gift Shop and talk to Rookie. Put the solar panel on the wires of the magnet. Connect the wires.
- You need the table, box of stuff, and clothes from the manager. Put them outside the table. Go to the Dance Club. Use the rope to put it on the pulley near the cage. Press the lever.
- Open the box using your Spy Phone wrench. Align the gears.
- Go to the Dock and look at the fake Herbert and Klutzy.
- Go to the Dance Club and pull the red lever. You got Herbert!
- Shine the lights on the solar panel of the magnet.
- Club Penguin, Herbert will escape. You have completed the mission.
- Nice work on completing the 10th Club Penguin Mission..
The Veggie Villain
Today the most anticipated mission of all time came out. Mission 11 is one for the ages, and one you are guaranteed to enjoy! In order to help you get through the mission, we have put together a video for you! Take a look.
1. Enter the HQ, and speak with Gary. This is the beginning to your adventure!
2. When you are listening to Gary speak, and he says something about seeds, make sure you say,"corn."
3. Continue talking, until you are aloud to embark on your mission.
4. Using the map, head over to the town! Once you have arrived, enter the giftshop.
5. When you enter, you will see Rookie. Talk to Rookie, then put the corn seeds, (located on the ground), into your inventory.
6. Now go to the gift shop office, and pick up the evidence, while to jet pack guy. You should now be called back to the HQ.
7.Trying to get back might be a pain, but keep trying. In the HQ, Herbert will appear on screen.
8. Now head over to the lighthouse. Here you need to pick up the cd under the piano. Also make sure to grab the bottle and clean rag to the left. This will be used to clean off the disk.
9. Now you can head to the Ski lodge! Once you are here, click on the dvd player. The dvd player is located right next to the screen playing the video. Put Herberts C.D in the disk holder, close the holder, and press play. Now exit.
10. Next, go back to the dvd player. Open up your spy phone, and go into your tools! Use the wrench to open up the box on the right. In here you will have to solve a code. It is different for everybody. After you solve each line, a green circle will appear around the one is correct. Repeat until all circles are green.
11. Now go to the mine shack. Here, there will be a maze. Make sure to follow the popcorn at first. Once there is no more popcorn, look for notes. Follow the notes and pick them up as well. You will eventaully reach a wood block. Pick it up, and complete your note. It will show up as a big pictures saying your directions out of the maze. If you want, you can start over at the beginning now.
12. From the beginning, follow the popcorn. Then go to the watering can side, the popcorn corn seed side, the flower bag side, hot sauce side, and finally the Java side. Now you will be at the lake. Use the wood you picked up earlier to cross!
13. You should now be face to face with Herbert! While he is laughing, unplug his computer. He will be upset, and you will be sent back to the HQ, along with his popcorn bomb. After talking with Gary, press the Orange book. This will open up a decoder from the dresser. There are instructions in the decoder!
14. Once you finish, Agent. Dot will appear. She will lead you to safety, and your mission will be over!
2. When you are listening to Gary speak, and he says something about seeds, make sure you say,"corn."
3. Continue talking, until you are aloud to embark on your mission.
4. Using the map, head over to the town! Once you have arrived, enter the giftshop.
5. When you enter, you will see Rookie. Talk to Rookie, then put the corn seeds, (located on the ground), into your inventory.
6. Now go to the gift shop office, and pick up the evidence, while to jet pack guy. You should now be called back to the HQ.
7.Trying to get back might be a pain, but keep trying. In the HQ, Herbert will appear on screen.
8. Now head over to the lighthouse. Here you need to pick up the cd under the piano. Also make sure to grab the bottle and clean rag to the left. This will be used to clean off the disk.
9. Now you can head to the Ski lodge! Once you are here, click on the dvd player. The dvd player is located right next to the screen playing the video. Put Herberts C.D in the disk holder, close the holder, and press play. Now exit.
10. Next, go back to the dvd player. Open up your spy phone, and go into your tools! Use the wrench to open up the box on the right. In here you will have to solve a code. It is different for everybody. After you solve each line, a green circle will appear around the one is correct. Repeat until all circles are green.
11. Now go to the mine shack. Here, there will be a maze. Make sure to follow the popcorn at first. Once there is no more popcorn, look for notes. Follow the notes and pick them up as well. You will eventaully reach a wood block. Pick it up, and complete your note. It will show up as a big pictures saying your directions out of the maze. If you want, you can start over at the beginning now.
12. From the beginning, follow the popcorn. Then go to the watering can side, the popcorn corn seed side, the flower bag side, hot sauce side, and finally the Java side. Now you will be at the lake. Use the wood you picked up earlier to cross!
13. You should now be face to face with Herbert! While he is laughing, unplug his computer. He will be upset, and you will be sent back to the HQ, along with his popcorn bomb. After talking with Gary, press the Orange book. This will open up a decoder from the dresser. There are instructions in the decoder!
14. Once you finish, Agent. Dot will appear. She will lead you to safety, and your mission will be over!
To get the goggles, you must give the penguin in the Ski lodge a new lenses. To get the new lens, you must first fill the can from the Lighthouse. To fill it up, put it in the water, located at the Beach. Now that it is full, head over to the "HQ" and go in the back. Put the can on the belt, and push the red lever. It will head into the first process. Here you click the snow button. This will freeze the can. Now click the red lever once more, and grab your ice cube. Now take the ice cube to Rory, at the Beacon. He will let you take his lens now. Finally take the lens to the penguin, and finish your mission. At the end, you can claim this snow globe! To obtain the glasses, press the red button. Congratulations on finishing you mission. You're a true Secret Agent!